Underwood Typewriter

Underwood Typewriter model, optimized for high-fidelity cinematic looks for games.
67k tris , 3x 2k maps.
I used Maya for the modelling, Zbrush for high poly details, Marmoset Toolbag for baking and rendering, Photoshop as a support for both baking (correcting normal map details) and texturing, and Substance Painter for the final PBR materials.
Big props to Dylan Abernethy for his support and guidance during the making of this hero asset ❤️ !
https://www.artstation.com/tiedie

Beauty Shot

Beauty Shot

Wireframe Breakdown

Wireframe Breakdown

Close up

Close up

Close up 2

Close up 2

Typewriter UV maps

Typewriter UV maps

"Inside" UV map

"Inside" UV map

"Keys" UV map

"Keys" UV map

"Frame" UV map

"Frame" UV map

Frame - Low vs High

Frame - Low vs High

Keys - Low vs High

Keys - Low vs High

Inside - Low vs High

Inside - Low vs High